Brief
A brief is a structured research summary for one game — signals, injuries, line history, weather, and narrative. Every brief is versioned: later versions supersede earlier ones when new material information lands (e.g. a starter is ruled out).
#Fetch the latest brief
/api/v1/games/{gameId}/briefReturns the newest non-superseded brief for the game. Free-tier users receive
403 tier_insufficient; the single "today's free brief" is served from the marketing page, not this endpoint.curl "https://api.closeline.io/v1/games/$GAME_ID/brief" \
-H "Authorization: Bearer $CLOSELINE_API_KEY"#Pin to a version
curl "https://api.closeline.io/v1/games/$GAME_ID/brief?version=3" \
-H "Authorization: Bearer $CLOSELINE_API_KEY"version must be a positive integer; non-integers yield 422 invalid_request. Unknown versions yield 404 not_found.
#Version history
/api/v1/games/{gameId}/brief/versionsLightweight list of all versions — id, version number, generated_at, and
superseded_by.#Response shape
{
"data": {
"id": "brief_01HXY...",
"game_id": "game_01HXY...",
"version": 4,
"generated_at": "2026-04-17T22:10:03Z",
"superseded_by": null,
"brief": { },
"brief_md": "# Brief\n..."
}
}#SDK
const latest = await cl.games.brief(gameId);
const pinned = await cl.games.brief(gameId, { version: 3 });
const history = await cl.games.briefVersions(gameId);
// Render the markdown rollup in your UI:
console.log(latest.brief_md);#Tier recap
- Free — 403 tier_insufficient.
- Lite and higher — 200 with the brief.